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Old Oct 28, 2007, 04:59 AM // 04:59   #81
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Quote:
Originally Posted by wetsparks
how does treasure hunter have skill envolved? make new character, buy ebay gold, get run to droks to buy max armor, pay for someone to powerlevel you. buy pvp unlock packs and lots of tomes to unlock necessary skills, go five minutes east to port sledge, buy lots of shiverpeak keys and start running. earlier it was posted that you can do 36 and hour or so there and if you keep buying ebay money you will get to 10,000 fairly easily. It is what? 300 hours or so of that run? Not what I call fun but if you have the disposable income in game and/or in real life, it takes no skill at all.
That was my point, asshat.
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Old Oct 28, 2007, 05:03 AM // 05:03   #82
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There are (at least) two different kinds of "easier" - "easier = better" like when mechanical laundry machines replaced washboards, and "easier = lazier" like when you decide to go to sleep with your makeup on because it's late and you're tired and 2 more minutes of work is too many.

I think the treasure hunter change would be the "better" kind of easier - you'd still have to open just as many chests, but you could do it on many characters.

The proliferation of titles has definitely made things a little more difficult for people who like to play many characters.
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Old Oct 28, 2007, 05:10 AM // 05:10   #83
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In a good mood tonight?
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I am certainly not saying that no one else should be able to get this title. People should have to go through the same things I had to to get this title. I could really careless who else has it, but the title shouldn't be cheapened just because some players feel it should be made easier.
Quote:
QQ.

Yes it does affect people who disagree. Why? Because most of the people that disagree are in progress or completed it. We all had to be "inconvenienced" by playing on one character so why shouldn't the next group of treasure hunters? You have obviously never been to the chest runner's thread because there they show you different builds for different professions. I run with a monk, and it's not a 55. If you can't find builds to run with your other characters, then you have issues.
I admit, I didn't feel liking reading your little flame fest with everyone else, but I did feel the need to respond to those two posts. You want people to go through the same thing you did, because you had a "tough time" or whatever, I don't know, I've never met you. You don't want a title to be cheapened when someone noob with a large bank account can get the title as easily as I pointed out. Why would people who are seriously going for this title want to be forced to do it all on one character? Unless they are absolutely addicted to the run, go play a different character and help yourself out buy bringing some extra lock picks and open those chests while your having fun instead of grinding through 10000 outside of port sledge.
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Old Oct 28, 2007, 05:17 AM // 05:17   #84
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Thank you wetsparks, for saying what I could not.
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Old Oct 28, 2007, 05:25 AM // 05:25   #85
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Originally Posted by wetsparks
In a good mood tonight? I admit, I didn't feel liking reading your little flame fest with everyone else, but I did feel the need to respond to those two posts. You want people to go through the same thing you did, because you had a "tough time" or whatever, I don't know, I've never met you. You don't want a title to be cheapened when someone noob with a large bank account can get the title as easily as I pointed out. Why would people who are seriously going for this title want to be forced to do it all on one character? Unless they are absolutely addicted to the run, go play a different character and help yourself out buy bringing some extra lock picks and open those chests while your having fun instead of grinding through 10000 outside of port sledge.
Did I have a tough time? Nope. But is it taking a long time? Yes. Would making it account wide allow it to take less time? Yes. I don't give a damn who gets the title; newb, noob, or not. But why should it be account wide because some people QQ about it taking too long because they don't want to be forced to do it on one character all the time?
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Old Oct 28, 2007, 05:31 AM // 05:31   #86
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Originally Posted by booooYA
Did I have a tough time? Nope. But is it taking a long time? Yes. Would making it account wide allow it to take less time? Yes. I don't give a damn who gets the title; newb, noob, or not. But why should it be account wide because some people QQ about it taking too long because they don't want to be forced to do it on one character all the time?
Because it will make the game more FUN.
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Old Oct 28, 2007, 06:04 AM // 06:04   #87
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And that is what video games are supposed to be about.
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Old Oct 28, 2007, 07:30 AM // 07:30   #88
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It's not worth arguing with the title fanatics. The implementation of titles in Guild Wars is awful, but fixing it would be like taking their meds away. Just think for a moment: they really do think they've earned something special, so how empty must their lives be? Then smile and move on.
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Old Oct 28, 2007, 07:32 AM // 07:32   #89
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Quote:
Originally Posted by Jongo River
It's not worth arguing with the title fanatics. The implementation of titles in Guild Wars is awful, but fixing it would be like taking their meds away. Just think for a moment: they really do think they've earned something special, so how empty must their lives be? Then smile and move on.
Guild Wars is seriuz biznez
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Old Oct 28, 2007, 02:05 PM // 14:05   #90
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Originally Posted by booooYA
But is it taking a long time? Yes. Would making it account wide allow it to take less time?
How does it take less time? Where is the time saving? Explain?
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Old Oct 28, 2007, 02:27 PM // 14:27   #91
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From What I've seen in this thread the "take less time" is talking about chests that you find playing the game on other characters. For instance getting my mesmer through NF he went from 0 chests to nearly 50 just through primary quests and a little bit of exploring. Had these chest openings been on my ranger they would be tier 3 by now. Once a character has been everywhere and finished the story lines and quests from all campaigns to max the treasure hunter title you are going to have to grind. There is just not enough quests to do or areas to vanquish to reach 10,000 chests


At the end of the day if you don't enjoy grinding for a title don't do it. I found once I stopped caring about maxing all titles the game became more enjoyable for me again. I enjoy vanquishing so I go and do that. I don't like HA since sway (and that the place is a ghost town) so I have been sitting on 870 fame for many months now.


IMO if a person has decided they wanted to max the treasure hunter title title good for them. I haven't read the entire thread but one solution could be to make yet another title o.0. One on a per character basis and one account wide. No idea what the name of the title could be and I doubt it will happen.
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Old Oct 28, 2007, 03:00 PM // 15:00   #92
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Ok i read entire post and i agree on some stuff and disagree on others, but here`s my view.
I have a sort of "main" char i love that char has some 17 titles at this moment, but i also have other chars that i very much like to play, one is on Survivor the other one goes for Legendary Defender of Ascalon, and the bunch of them breed only to do PvP (i don`t like instant PvP chars just like i don`t like instant coffe) my point is next once i get those title on "secondary" chars i shure the hell aint gonna go for Legendary Cartographer or vanquisher on them !!! So basicly i have left with finishin Guardian & EOTN titles when i do that i have Alligence Rank, Sweet Tooth, Wisdom, Tresure Hunter or Drunkard.Alligence rises with every day i like to play it but i don`t do that alone and it cost nothing actualy!
But the rest of the titles are pure "black hole" for gold, so i was wondering if any of "defenders" of Wisdom title and Treasure Hunter can actualy explain to me how the hell can you get founds for this titles, and PLEASE don`t tell me that you open chest and "pray" for elite tome or rare req9 item couse most of the drops these days are pure rubish (i pray from time to time, but that unfortunetly doesn`t pay the bill`s)!
Don`t get me wrong i do not expect or ask from Anet to make those titles worth less or be easier to achieve but this is a bit contradictory to them tryin` to "nerf" farming and drops on every step, and then havin` titles that u don`t need any SKILL to achieve but pure RIDICULOUS amount of gold & time !!!
Correct me if i`m wrong :
Sweet Tooth 2 million gold
Alle Hound x million gold (i really don`t know how much but meassures in millions non the less)
Treasure Hunter x million gold (here my head start`s spinning)
Wisdom x million gold (taken that u don`t get all the golds from chests which u don`t, and you buy some amount of "unids")

p.s. and if ur answer is don`t go for those titles, i will just ask you what the hell i`m left to do in GW.I`m pretty much shure that i will not go for one title twice and by strange thing i`m "forced" to play main char couse he`s only that has some ranks in Treasure H. & Wisdom stuff !!!
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Old Oct 28, 2007, 03:20 PM // 15:20   #93
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Quote:
Originally Posted by booooYA
Did I have a tough time? Nope. But is it taking a long time? Yes. Would making it account wide allow it to take less time? Yes. I don't give a damn who gets the title; newb, noob, or not. But why should it be account wide because some people QQ about it taking too long because they don't want to be forced to do it on one character all the time?
So you do give a damn.

Buying eBay gold and running the same zone for 300 hours is classified as ludicrous.

Quote:
am certainly not saying that no one else should be able to get this title. People should have to go through the same things I had to to get this title. I could really careless who else has it, but the title shouldn't be cheapened just because some players feel it should be made easier.
You seem to care very much who gets it. You justify this title not as personal achievement - but as a way of discriminating against others. You don't express joy of achieving it, or pride - but huge resentment over how painful the title was to obtain.

It's the same as having a root canal done 7 times a week for 3 months. This is why things improve, so others don't need to go through it.

Titles have cost Anet a lot of goodwill. But ultimately, GW2 will show, whether Korean grindfests can succeed in western markets. WoW, along with all other titles, says No. Perhaps GW2 will prove them wrong - since this is the direction GW went into, and the core gameplay of GW2 as far as it was explained.

So rather than arguing over whether the title is too high or not, we might as well wait for GW2. That one will answer which is more popular.

Quote:
More than half the titles we can get have no skill involved. Does that mean we should lower the requirement to max it or make it easier? No.
There is no skill in treasure hunter. It's the most skill-less title of all that requires only time, same as sweet tooth and drunkard, closely followed by sunspear and lightbringer.

Last edited by Antheus; Oct 28, 2007 at 03:23 PM // 15:23..
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Old Oct 28, 2007, 04:08 PM // 16:08   #94
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why dont you people give up already and just play one character.

everything ANET has done, from the build up of expansions forcing you to play the game over and over, plus restriction of running, and now HoM pretty much punches you in the face and screams at you to just play one character.

one character, argument moot. ftw.
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Old Oct 28, 2007, 04:15 PM // 16:15   #95
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Quote:
Originally Posted by YunSooJin
why dont you people give up already and just play one character.
That's what we are complaining about. We want to play all our characters and get the same benefits as someone who plays only one, to an extent. I'm pretty sure 90% of the population agrees Guardian and Vanq. titles should stay on a single character, but not treasure and wisdom; the ones with BENEFITS.
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Old Oct 28, 2007, 05:22 PM // 17:22   #96
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IMO wisdom and teasure hunter should be account based. I'd get no benefit from this seeing how i exclusively play my necro but the time/energy involved with these title are more similar to lucky/unlucky and kurzick/luxon than of course drunkard, cartographer, and even vanquishing.
Lvl ones having bonuses is a cop out line imo, salvages are usually tranfer tho storage for primary character to do, and lockpicks? Who uses lockpicks on a 50g chest honestly (yeah I do for the lucky title, but only on my main).
Right now the title is too restricting, it require the same order of magnitude of work as the faction title which are accoutn based. I couldn't get r11, soon to be rank 12, kurzick only playing a necro, ab'ing and fff was done with multiple different classes.
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Old Oct 28, 2007, 06:39 PM // 18:39   #97
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YunSoo, long time. I trust all is well in your microcosm and an early happy holidays to you.

Topic of how do you get gold for this ... you don't now. Thank yourselves on that one. The same mentality that cries for things to be dumbed down also influenced Anet to trash the economy. Look up the old inscription thread where you will see me arguing what would happen to the economy when Anet kept lowering the bar to make you casual gamers happy. I even used THIS title as an example why it was a bad idea. People starting this title now in this economy .. good luck. Short of praying for an elite tome drop you are toast.

Most with this title did NOT Ebay it .. we are just the target group that the title was created for. Treasure is a pure gold sink and Anet is happy for us old money players to cough up that gold.

LOL. You can and MOST do get Kurzick on one char .. I have MANY r12 Kurzicks in my alliance that did it all on one char .. can you say r/a .. I thought you could. And with hfff you could be a cup of yogurt and hit rank 12 with no skills on your bar.

No skill involved? So knowing the monsters in any given area their routes and what you need to do to counter and survive does not count as any skill. Interesting. Suicide into a chest does not require skill .. living through it to get next does.

Every one of you wanting this change wants to jump start your title by combining the ones opened on another char .. be honest. They want to combine it they should raise the level cap then. Would still allow you your "enjoyment" without dumbing down the title. 15 thousand or even 20 thousand sounds good to me as a person that already had it maxed.

The time you have wasted with the QQ you could have opened a chest.
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Old Oct 28, 2007, 08:14 PM // 20:14   #98
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Quote:
Originally Posted by leprekan
The time you have wasted with the QQ you could have opened a chest.
Actually I was playing on my sin... :3 So no, not really.
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Old Oct 28, 2007, 09:27 PM // 21:27   #99
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Quote:
Originally Posted by Antheus
So you do give a damn.

Buying eBay gold and running the same zone for 300 hours is classified as ludicrous.



You seem to care very much who gets it. You justify this title not as personal achievement - but as a way of discriminating against others. You don't express joy of achieving it, or pride - but huge resentment over how painful the title was to obtain.

It's the same as having a root canal done 7 times a week for 3 months. This is why things improve, so others don't need to go through it.

Titles have cost Anet a lot of goodwill. But ultimately, GW2 will show, whether Korean grindfests can succeed in western markets. WoW, along with all other titles, says No. Perhaps GW2 will prove them wrong - since this is the direction GW went into, and the core gameplay of GW2 as far as it was explained.

So rather than arguing over whether the title is too high or not, we might as well wait for GW2. That one will answer which is more popular.



There is no skill in treasure hunter. It's the most skill-less title of all that requires only time, same as sweet tooth and drunkard, closely followed by sunspear and lightbringer.
I've already said I agree that treasure hunter is basically skill-less; it doesn't take a certain profession or super hard location to farm chests. But it is certainly time consuming. I am very proud of how many chests I have opened so far, my monk is the character in which I am trying to attain this title for. She's always wearing the title too. I certainly don't care to discriminate against people in a PC game. I'm not one of those people who won't let unranked people into my HA group or anything along those lines.

Quote:
Originally Posted by Personette
How does it take less time? Where is the time saving? Explain?
The people who are arguing that they want it to be account wide say they like to play more than one player. If they decide to play on another character for some time, they are ultimately giving up time they could have spent opening up chests for said character going for the title. That's why I say it would take less time if every character's chest openings went towards the title

And to Alex- I haven't really had much money in a long time to chest farm. Usually I just get around 12k, buy 10 lock picks and hope for good retention.

I'm really done arguing this. Every time I post an opinion someone comes and rips me apart and it just starts a vicious cycle. I'd rather not engage in this anymore.
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Old Oct 28, 2007, 10:54 PM // 22:54   #100
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Quote:
Originally Posted by booooYA
The people who are arguing that they want it to be account wide say they like to play more than one player. If they decide to play on another character for some time, they are ultimately giving up time they could have spent opening up chests for said character going for the title. That's why I say it would take less time if every character's chest openings went towards the title
Yes, but this just means that it will take longerto get the title since they still have to open the same number of chests, as well as engage in this other play. Yes, time not spent opening chests is time not spent opening chests - how does that shorten the amount of time it takes to open chests?

I get that you are frustrated, but you have been very vigorously making this claim that sheer grabby-handed laziness is motivating people who think Treasure Hunter should be account wide, so you should be able to explain exactly how that is the case.
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